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Battery 0.99 Friday, November 19, 2010
Final Test

animated machineries
refactored old tunes and new ones
new sound effects and music including for game over and success
separate params for each weapon upgrade
another font at the main menu screen
bats appearing bug has been fixed
player's ship disappearing bug has been fixed
great tuning system modification
advance of game easyness level
2 more levels
unlimited memory consuming while print bug has been fixed
new boss image and tuning of its behavior
many new background tiles
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Battery 0.93 Friday, November 05, 2010
main menu

another image for the head of the dragon
refactored jes background is back to the game
new jes like images for not overflown walls
logging a refferer
advanced level peaces
new game logo
the unit heli is back
the now explosions fade and are more like 3d
sound effects
controls info on game start
start menu screen
pause
the unique font for the game
level completed, the end and game over screens
wasd alternative to standard arrow keys
credits screen
highscore table
another method of the weapon upgrades (enemy count depending)
static decoration collide calculation speed optimization
on the fly easyness level generation
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Battery 0.92 Tuesday, October 12, 2010

The new cosmos background.
The flying stars.
The asteroid shower.
A snake-dragon changes color depending on its level.
Double and quattro waves of Su and Tiny.
Background music!!!
Switching sound on and off.
Barrier processing speed optimization.
Tripple shooting bug is fixed.
The advance of the logging system: logging of the highest reachest level.
Now space plankton is killable from 1 hit.
The space plankton activation bug is fixed.
Now the ping system depends on pressed keys.
Stats for 0.91 (100-450): 146.99
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Battery 0.91 Thursday, October 07, 2010

dragon-snake!
the new upgraded images for almost all objects
no more - strict old school pixel art
totaly different mechanics of level genration
many small bugfixes and changes
the guestbook has been created
the adds has been removed
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Game Test 0.9 Monday, September 13, 2010

bats!
upgraded behavior of the Boss
machine gun of the Boss
new space backgrounds
now superweapons stay forever
lifebar
lifes
level refactoring
not flyable through decorations
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Game Test 0.8 Tuesday, September 07, 2010

plankton lives!
new images almost for all objects
separate params for each ufo wave
level label animation
super weapons!
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Game Test 0.7 Wednesday, September 01, 2010

param suggestor
rainbow bonus
SU Wave modification
Boss shoots slowly in the beginning
new Player Ship, Su and Tiny images
throw bullet effect
bullet feedback for boss, asteroid and UFO
plankton
ufo astray to screen upgrade
another ufo behavior on 2nd phase
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Game Test 0.6 Sunday, August 29, 2010

again pretty serious core modification
SU waves
boss!
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Game Test 0.5 Saturday, August 28, 2010

another serious core modification
intro screen
scores
combo scores for defeated wave
speed optimization based on collide targeting
all images has been refactored by me
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Game Test 0.4 Tuesday, August 24, 2010

as i'm not satisfied with the gfx made by contributoring artists i plan total change of the gfx much more to real old school 2d - so i could draw the sprites by myself
another ship img
main ship inertion
much more tunable params
serios core modification
new thorn image
new Tiny's images
moving space background
iron tileset for the background
animated explosion
desert generation based on random
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Game Test 0.3 Thursday, August 19, 2010

The much better version of the 1st level.
The 2nd level.
Speed and shipSpeed are tuned.
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Game Test 0.2 Thursday, August 19, 2010

Map editor.
Loadable config and ping stuff.
Desert borders.
Smarter craters locations.
New look of Heli, Tiny and Asteroid objects.
Source code size: 116 KB
Classes count: 27
Total objects: 13
Group objects: 1 7.10 KB
Waves: 2 3.39 KB
Tiny objects: 10 21.8 KB
Decorations: 2 themes, 7 tiles
Desert: 6 tiles
Mech: 1 tile
Avg. time: 120 secs
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Game Test 0.1 Tuesday, August 17, 2010
The first ever demo test release of the game.
Source code size: 116 KB
Classes count: 27
Total objects: 13
Group objects: 1 7.10 KB
Waves: 2 3.39 KB
Tiny objects: 10 21.8 KB
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